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Test / Clippy and tests (nextest) (push) Failing after 1m59s
Details
Windows package / Build Windows package (push) Failing after 59s
Details
Characters have a continuous Position simulated on the server with a square collision box, sliding along walls and corner assist into openings. GridPos is derived from the position, so interactions, building and reach stay tile-based. The exact position is saved. BREAKING CHANGE: protocol version 4 replaces SetMoveDir with SetMovement and replicates Position. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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| .. | ||
| actions.rs | ||
| commands.rs | ||
| config.rs | ||
| console.rs | ||
| crafting.rs | ||
| embedded.rs | ||
| lib.rs | ||
| machines.rs | ||
| main.rs | ||
| movement.rs | ||
| network.rs | ||
| persistence.rs | ||
| players.rs | ||
| scripting.rs | ||
| survival.rs | ||
| world.rs | ||