|
Test / Clippy and tests (nextest) (push) Failing after 1m59s
Details
Windows package / Build Windows package (push) Failing after 59s
Details
Characters have a continuous Position simulated on the server with a square collision box, sliding along walls and corner assist into openings. GridPos is derived from the position, so interactions, building and reach stay tile-based. The exact position is saved. BREAKING CHANGE: protocol version 4 replaces SetMoveDir with SetMovement and replicates Position. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
||
|---|---|---|
| .. | ||
| components.rs | ||
| data.rs | ||
| grid.rs | ||
| lib.rs | ||
| map.rs | ||
| protocol.rs | ||