5.7 KiB
Rune feasibility: Phase 0
Scope and reproduction
This experiment pins Rune to 0.14.2. It is not an actor runtime or a production scheduler. Run from the repository root:
cargo run -p runa
mise run pre-commit
The binary compiles feasibility.rn once and reports the results. Tests live in runa-rune. Compilation emits source diagnostics; compilation and runtime failures reach the caller and cause the binary to exit unsuccessfully.
Verified results
| Probe | Result |
|---|---|
| Rune function | add(20, 22) returns 42 |
| Native Rust function | Rune calls native_double(21) and returns 42 |
| Async suspension | The first poll returns Pending; the second returns 42 |
| Finite instruction budget | Counting to 100 exceeds 10 instructions; the same execution resumes with a larger budget and returns 100 |
| CPU-bound runaway | loop {} returns control after exhausting a 100-instruction budget |
| Frame inspection | Instruction stepping observes an active nested call frame |
| Instruction stepping | Addition completes within 100 calls to VmExecution::step |
| Compiled-code reuse | Two VMs reference the same Arc<Unit> but execute with independent stacks |
| Cross-thread reuse | Shared Unit and RuntimeContext move to a worker which constructs its own VM and returns 3 |
| Cancellation | Dropping a pending execution permits subsequent use of its VM |
| Failure paths | Invalid Rune source and division by zero produce errors |
The async native function is deliberately deterministic: it returns Pending
once, requests a wake, and completes on its next poll. The experiment manually
polls it, using a no-op waker; it does not implement an executor or prove
integration with real I/O, timers, or a multithreaded async scheduler.
Measurements
One Linux x86-64 debug-build run on 2026-11-01 measured:
| Measurement | Observed value |
|---|---|
| Context creation, module registration, source compilation, runtime construction | 60.54 ms |
| One empty VM construction | 7.71 microseconds |
size_of::<Vm>() |
88 bytes |
size_of::<RuntimeContext>() |
96 bytes |
size_of::<Unit>() |
224 bytes |
These are observations, not performance guarantees. The sizes are shallow Rust object sizes, excluding heap allocations, bytecode, stack capacity, native modules, reference-counted values, and allocator overhead. Total per-actor memory and loaded-context heap cost remain unmeasured; do not use these numbers to claim actor capacity. Timings vary with build mode and host.
API findings and limitations
The implementation was checked against the downloaded 0.14.2 source:
Context,Module::function(...).build(),Sources,Diagnostics, andrune::preparesupport embedding and native registration.VmExecution::async_completesupports asynchronous invocation. A suspended invocation remains live; awaiting is not a state commit.runtime::budget::withenforces VM instruction accounting. A finite execution can resume after exhaustion without rewriting its frames.- Budgeting does not interrupt blocking native callbacks or impose a wall-clock deadline. Native operations need explicit cancellation and resource limits. No preemptive scheduling or hostile-code sandbox is claimed.
- Rune's budget-halt error enums are private in this version. The experiment
checks its exact pinned diagnostic,
Halted for unexpected reason `limited`, and rejects any other error. This is a feasibility probe, not a recommended long-term scheduler API; avoid depending on display strings in the kernel. VmExecution::step,Vm::ip,Vm::call_frames,Vm::stack, andUnit::debug_infoexpose building blocks for debugging. Only stepping and frame presence are tested here. Source breakpoints, variable inspection, and source-level stepping are not implemented.- Sharing immutable context and compiled code works with thread-local VMs. The test does not move an active VM, execution, or Rune value between threads.
- Dropping an execution cancels this controlled local future. Cancellation of external I/O and rollback of native side effects are not established.
Proposed Phase 1 direction
The worker-local execution decision now implements this direction using owned asynchronous instruction stepping, typed slice outcomes, and wake-driven scheduling. Follow-up tests cover budgets before/after a genuinely pending operation, wake/resume, cancellation cleanup, and pure-Rune runaway fairness. See the runtime guide.
Use immutable compiled units and native contexts shared by independent actor execution stacks. Keep Rune values and active execution on their owning worker until their cross-thread contracts are explicitly tested.
Let the Rust runtime own actor IDs, mailboxes, committed state, and sequential invocation scheduling. Keep mutable state explicit at the handler boundary; never use shared VM stacks as actor state. Continue to reserve messages until their transition completes, including across awaits.
The original follow-up requirement was to define a typed slice outcome
(Completed, Awaiting, BudgetExhausted, Failed) at the Rune adapter
boundary. Instruction stepping now supplies that boundary without parsing
errors. An upstream bulk-slicing API remains a possible performance improvement;
native calls still do not have a guaranteed bounded execution time.
Phase 0's basic running-example criterion is met, but heap profiling, real async I/O cancellation, active execution thread-safety, and richer debugger mapping remain open. Resolve these as explicit follow-up experiments before promising production runtime guarantees.