`export [DIR]` now writes a project directory containing world.tmx, a station.tiled-project that loads the bundled extensions, a copy of the extensions, relative tileset image copies and a README. An existing project file is kept on re-export. `import` accepts the directory or a map file; copied tileset images map back to the identical asset paths. Add the Tiled action "Station: Convert All Project Maps", which converts painted gameplay tiles in every map of the opened project at once and leaves the results open for review. BREAKING CHANGE: the export path is now a directory instead of a .tmx file, and default export locations changed to <db-stem>.<world>.tiled/, saves/<world>/ or saves/world/. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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| .. | ||
| data | ||
| maps | ||
| scripts | ||
| sprites | ||
| tiled | ||
| tilesets | ||
| ui | ||
| station.tiled-project | ||