station/crates
Steve Biedermann 43051c9f5d feat(world)!: add lossless Tiled export and import
Preserve building state, machine contents and progress in editable Tiled properties. Share property decoding between seeds and imports; replace terrain and objects atomically while keeping characters. Persist terrain in schema version 2 and replicate it to existing and joining clients.

BREAKING CHANGE: network protocol version 5 replicates authoritative terrain; older clients and servers cannot connect.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-10-21 20:22:13 +02:00
..
game_client feat(world)!: add lossless Tiled export and import 2026-10-21 20:22:13 +02:00
game_core feat(world)!: add lossless Tiled export and import 2026-10-21 20:22:13 +02:00
game_server feat(world)!: add lossless Tiled export and import 2026-10-21 20:22:13 +02:00