# Changelog All notable changes to this project are documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/). ## [Unreleased] ### Added - Persistent-world station game with singleplayer, hosting (`--host`) and joining (`--connect`), plus a dedicated `game-server`. - Data-driven items, recipes, buildings and skills in `assets/data/*.rsn`. - Rune scripting for item use, building interaction and crafting hooks. - Tiled map support (solid tiles/layers; `spawn`, `building` and `item` objects). - Saving of the world and characters (autosave, and on exit, Ctrl-C or SIGTERM). - Crafting, construction/deconstruction, skills, hunger, health and respawning. - Windows client builds for GitHub and Gitea CI; release builds run without a console window.