sim/src
Steve Biedermann a4eb181154 fix(sim): prevent starvation before population can recover
Use terrain-aware pathfinding for travel toward home and resources so settlers do not get stranded against blocked terrain. Add a startup food reserve, slow hunger accumulation, let villagers return for food sooner, ensure available food is consumed before starvation, and make the first birth check available at the first weekly boundary.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-10-11 18:39:50 +02:00
..
behavior.rn feat: drive agent behavior with Rune scripts 2026-10-08 09:10:42 +02:00
index.html feat: add a Monaco-based Rune script editor 2026-10-08 09:10:42 +02:00
main.rs feat: add same-seed reset and world regeneration 2026-10-08 09:10:42 +02:00
storage.rs feat: add database persistence and Docker setup 2026-10-08 09:10:42 +02:00
world.rs fix(sim): prevent starvation before population can recover 2026-10-11 18:39:50 +02:00