Remove actors after successful graceful shutdown or immediately on kill, including state, mailbox, logs, and source-path metadata. Keep failed actors available for inspection and repair. Preserve restart as an independent identity-retaining operation and mark removed VS Code snapshots read-only.
Default the self-incrementing counter's missing state to zero on its first message and isolate finite control-test fixtures from the demo.
BREAKING CHANGE: stop and kill permanently remove actors instead of retaining stopped instances. Removed references cannot be inspected, sent to, or restarted. Use restart directly to retain actor identity and state.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Add guarded state and mailbox editing, immediate severity-filtered actor logs, and per-client history/follow subscriptions. Expose repair and log-level controls in the CLI, REPL, and VS Code.
BREAKING CHANGE: protocol v5 requires actor log thresholds in snapshots and introduces editing and log subscription operations. Rebuild the server, CLI, and extension together.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Separate editable image sources from generated commit revisions and loaded actor implementations. Add the source filesystem and context actions in VS Code, path-based REPL commands, sender-aware actor contexts, and privileged lifecycle controls.
BREAKING CHANGE: protocol v4 replaces published behavior commands with image source paths and commit operations. Actor handlers now use handle(ctx, state, sender, message) and return only state; outgoing messages use ctx.send or ctx.send_from.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Show published behaviors and revision history, retrieve exact Rune source through the shared protocol, and cache read-only source documents by connection session and revision. Refresh behavior listings on image notifications and cover browsing against the real server and VS Code host.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Add explicit-behavior spawning, structured message input, lifecycle actions, and explicit scheduler ticks. Preserve lossless integers and enforce the complete request size limit. Verify controls and live snapshot updates against the real image and VS Code host.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Replace plain TCP JSON-lines connections with bounded loopback WebSockets using the required runa-debug subprotocol. Keep single-threaded image dispatch and stdio framing unchanged.
Broadcast coalesced, non-destructive image_changed invalidations after successful mutations. Update the REPL client and automatically refresh VS Code actor trees and open inspectors, preserving request correlation and connection-session isolation.
Validate negotiation, message limits and fragmentation, multi-client notifications, real REPL interoperability, and automatic mailbox/lifecycle/failure inspection in a VS Code extension host.
BREAKING CHANGE: the network endpoint now accepts only runa-debug WebSockets at the root path, not plain TCP JSON Lines. Rust network integrations must use WebSocketClient and serve_websocket. Request/response DTOs remain protocol v3; stdio is unchanged.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Add explicit connection management, an actor explorer, and session-isolated read-only snapshots over protocol v3. Preserve 64-bit values and validate bounded framing, correlation, and snapshot contracts without draining events or advancing the image.
Wire TypeScript formatting and checks into mise, add real Rust-server interoperability tests, and verify inspection and reconnect behavior in a VS Code extension host.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>